Abstract:
This project’s main objective is to design and implement an immersive museum experience enhanced by holographic technology and Large Language Models (LLMs).
To do so, the idea is to create an interactive virtual museum, where visitors
can explore artwork through a holographic projection, using the system Holo-Wall
by Tekle Holographics. Secondary objectives for this project are: to engage the
users with experience, to increase their return likelihood, and to elevate their learning outcome. Therefore, a gamification component is proposed to enhance the user’s participation through a game based on trivia questions generated by an LLM.
Through this project, several technologies are explored and applied. Firstly, Unity
Engine is a development platform capable of creating three-dimensional scenarios that
simulate a museum’s environment. Secondly, a holographic Holo-Wall system inte-
gration, that allows the projection of visual content as a hologram, transforming the
experience. Finally, language models like Llama 3.1B are used, through Ollama, to
generate multiple-choice questions with different levels of difficulty.